Introducing Feyah, my latest personal project in League of Legends world.
Instead of creating more fan-made skins, I took on the challenge of designing a brand new champion from scratch. I began by randomly selecting a region and designing her kit, then I did work on the actual visual concept. From there, I followed the standard process of sculpting, retopology, UV mapping, and hand-painting textures.
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Feyah will be a true sniper in the rift, excelling in long-range combat and possessing the ability to quickly reposition herself to evade danger. She utilizes her frogs to scout enemy territories, granting temporary vision in strategic locations. Additionally, she has the unique capability to transform her weapon into a shotgun for short-range encounters or efficient jungle clearing.
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In order to enhance the overall project, I dedicated several additional weeks to learning 3D animation. I created a running animation specifically for Feyah and her frogs, adding life and personality to these characters. This decision allowed me to avoid using a generic animations (one from Mixamo or Accurig) that would not truly capture their individual traits. It was important for me to actually show and express how I intended the character to run around on the rift (with swift agility while carrying those quirky frogs around with her).
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To dig deeper into the entire process, I have posted a detailed journal on my DeviantArt page (as I don't have a premium account here on ArtStation). You can find the first enrty post at the following link: https://t.ly/qGZg
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I hope you enjoy following this exciting journey of creating Feyah and exploring the intricacies of her design and development.
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I'll probably take a break now from Leauge of Legends stuff. Maybe now is time to explore World of Warcraft too.
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Disclaimer
This project is a work of creative imagination and the character designed is not an official champion in League of Legends. The League of Legends logo and other related graphics used in this project are the property of Riot Games. This work is not intended to infringe upon any copyright laws or claim ownership of any intellectual property belonging to Riot Games. This project is for educational purposes, non-commercial, and the author of this project does not assume any responsibility for potential copyright infringement and is not affiliated with Riot Games in any way.